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STAY INSIDE

Type: Game
Year: 2019
Platform: Mac, Windows
Development Environment: C#, Unity 2019

You woke up, only to find yourself trapped in a wood house.

It is a cozy and warm house. However, there is no much food left.

What are you gonna do to escape the house, or just stay inside?

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This is a course project I finished with 3 other teammates in 2019. It is a 3D escaping-room game developed using Unity engine with C# as the coding language.

I worked as the main game designer, 3D graphic artist and the only programmer in the team.

As this is my second game project with Unity (the previous one is Stickman Game), I picked up the development environment quickly. The only challenge was that this time I need to face 3D other than just 2D.

The project was done within 5 months. It is a full game that can be walked through with an entire storyline.

I enjoyed the process when I designed and implemented the cinematic scenes, which was more immersive than a 2D game.

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A full walkthrough of the game:

https://youtu.be/UxzeGtkznM4https://youtu.be/UxzeGtkznM4

(No audio. The game itself is with full sound effects and even a soundtrack. However, I got some issue when I was recording the game. Will upload a full version later)

Stay Inside: About
Stay Inside: Welcome
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